Tetris Company is still at it..

A long time ago I wrote a Tetris game. See my old articleto read about it all. Lets say that ultimately my game is still available and I have had no further action taken against me.

This week I got an email from Todd, who wrote to let me know of Apple rejecting his falling blocks game due to legal threats from the Tetris Company. This is what he had to say:

"I wrote my own interpretation of tetris (called Kafablo - instructions and gameplay movie here) for the iPhone because I didn't see any available tetramino games that I liked. In the time it took me to write it I've seen how all the unofficial tetris games get yanked, but since I'd put a fair amount of work into it and my game control scheme is (I think) unique, I went ahead and released mine a couple weeks ago. Sure enough, the lawyers came knocking - now even if I chose to dispute the legality of their claim of copyright infringement, that would take a long time, and Apple (rightfully so) won't keep anything on the App Store that puts them in a position of jeopardy. So I have to take it down. Another win for the lawyers, another loss for creativity, freedom of expression, and competition! If you want a better tetris, too bad!

As far as my letter is concerned, there are no details as to what they think they've copyrighted or why my game is an infringement - the only thing in there (besides the threat of legal action and various legal mumbo-jumbo) is (grammatical error included):

The"Kafablo" game on apple.com violates the copyright in the Tetris game because it is a copy of our client's game and was created and are being reproduced and sold on your web site without our client's prior permission or authorization.

In case anybody is counting, here is the list of falling tetramino games that I know of (there are probably more) that have been removed from the App Store:
- teto teto
- tris
- touchris
- kafablo

I can't comment on the other games, but I know mine at least differs from any official tetris: different controls, different sounds, different graphics, completely different name. I'm not sure what they claim to be copyrighting, but that's a subject for further research."

And today I came across this switched article about another tetris-style game …

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MServ Client for iPhone

Following closely from my first OSX application (MServClientOSX), I have finished up version one of porting it over to the iPhone. The guts of the code compiled over without any issue, so all I had to do was implement the different UI.

This doesn't contain the browsing or queuing support that MServClientOSX does - but it allows viewing the currently playing song, skipping to the next song and adjusting the volume.

MServ Client for iPhone is a client for the MServ music jukebox server for common area music playing. You can download it from the AppStore by clicking here.

Config MServ

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MServClientOSX 0.80

logo MservClientOSX is a Mac OSX client for the mserv music server. Version 0.80 supports the following functionality:

  • Viewing the current status of what's playing
  • Play, Stop, Next and volume control
  • Browse and serach the list of tracks available
  • Add tracks to queue
  • Browse and search the queue
  • Configurable menubar status icon
  • Configurable Growl notifications
  • Self-Updating (via the Sparkle framework)

Download MServClientOSX 0.80 and copy to your applications folder.

MServClientOSX Main

MServClientOSX Track

MServClient OSXs menubar status

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iPhone KoolAid

On Monday, I succumbed to the iPhone. I certainly haven't been disappointed - it makes my old windows mobile (running wm6.1) feel like a 386 with windows 3.1.

So this post is being written on it with the wordpress app - really just because I can.

It really is the device I've been wanting for the last few years and it has completely lived up to the hype for me.

More Apple KoolAid down my hatch.

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Andrew Bednarz - otherwise known as Bed, is a Technical Director at Shadowboxer. Husband. Father. Nerd. Former and occasional software engineer. An optimisitic pessimist 🤘